Using Pop Culture in Play Therapy & Counseling
3 Non-Contact APT Credit Hours approved by Ragan Snyder-Smith, LSCSW RPT-S APT Provider # 19-588 & **No NBCC credits available**
Using mainstream media as the metaphor, this 3 hour training will explore the psychology behind superheroes, analyze the latest research and will discuss how to use these metaphors in the counseling setting and in play therapy. We will cover evidence-based practices including: play therapy, ACT, CBT, bibliotherapy and more. We will establish how comic book narratives and a client’s love for a certain character can promote engagement to overcome depression, anxiety, trauma, grief/loss, and maladaptive behaviors.
1) Participants will analyze the latest research on the use of the pop culture metaphor in clinical practice and communicate the impact of this in mental health practice and play therapy.
2) Participants will establish how to identify strengths and foster the therapeutic alliance in play therapy using the client’s passion for a particular mainsteam media.
3)The participants will review case conceptualizations, treatment plans and interventions us ing popular-culture references such as Harry Potter, Star Wars, Lord of the Rings, Disney and Anime/Manga, Dungeons and Dragons and Minecraft and in play therapy.
4) Participants will articulate how video games can be used therapeutically in play therapy, and the pros and cons of technology in the playroom.
PowerPoint: Pop Culture Webinar
Video: Using Pop Culture in Play Therapy & Counseling
References & Resources
Course Evaluation (Required)
Quiz (Required)